Write any value to this register to instruct Lua scripts to switch to a new file. Lua script should periodically check LJ.CheckFileFlag() to receive instruction, then call LJ.ClearFileFlag() after file switch is complete. Useful for applications that require continuous logging in a Lua script, and on-demand file access from a host.
  • Data type: UINT32  (type index = 1)
  • Readable and writable
  • T7: